Using Video Games to Level Up Collaboration for Students provides a research informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connection.
Matthew Harrison is an experienced educator and researcher with a passion for utilising technology to enhance social learning and inclusion. He has taught in Australia, South Korea and the United Kingdom at primary, secondary and tertiary levels. Matthew is currently lecturing in Learning Intervention at the University of Melbourne.
1. Setting the scene for digital games-based intervention 2. Research informing Level Up Collaboration 3. Getting started with the Level Up Collaboration intervention 4. Stage A - Using explicit skill instruction and video review 5. Stage B - Promoting interactions during cooperative gameplay 6. Stage C - Guided reflection 7. Introducing 15 Target Skills 8. Assessing collaboration during play 9. Game design that creates the conditions for collaboration 10. A guide to existing video games suitable for social skills intervention