This book analyses digital literature as part of an ongoing literary tradition, emphasising continuities and approaching digital phenomena through pre-digital theory. It underscores the potential of digital literature as cultural expression rather than technological gadgetry providing an opportunity for re-reading and canonical theory
Annika Elstermann is a lecturer and postdoctoral researcher at the English Department at Heidelberg University. Her approach to literary and cultural analysis is generally via socio-political contexts of production and reception, and corresponding literary and social theory. She has previously published papers on player immersion in video games, and computer-generated text.
Acknowledgements
Introduction
1 Core Examples
2 Partitioned Works and Seriality
3 Participatory Storytelling
4 Interactive Text Production
5 Computer-Generated Text
6 Conclusion
Bibliography
Index