Bültmann & Gerriets
Tourism Fictions, Simulacra and Virtualities
von Maria Gravari-Barbas, Nelson Graburn, Jean-Francois Staszak
Verlag: Taylor & Francis
Reihe: Contemporary Geographies of Leisure, Tourism and Mobility
Taschenbuch
ISBN: 978-1-032-33805-7
Erschienen am 13.06.2022
Sprache: Englisch
Format: 226 mm [H] x 155 mm [B] x 15 mm [T]
Gewicht: 408 Gramm
Umfang: 272 Seiten

Preis: 55,50 €
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Klappentext
Biografische Anmerkung
Inhaltsverzeichnis

Tourism Fictions, Simulacra and Virtualities offers a new understanding of tourism's interaction with space, questioning the ways in which fictions, simulacra and virtualities express tourism in the built environment and vice versa.



Maria Gravari-Barbas is a professor of Geography and the coordinator of the UNESCO Chair "Tourism, Culture, Development" at Paris 1 - Sorbonne University.

Nelson Graburn is a professor of Anthropology at Berkeley University.

Jean-François Staszak is a professor of Geography at the University of Geneva.



List of figures. List of contributors.1 Tourism fictions, simulacra and virtualities: write, stage and play the tourist game. Part 1: Fictions 2 White lies: reclaiming Rio de Janeiro's denied slave past in the touristic redevelopment of the old port. 3 Palacy-in-progress: re-imagining East Prussian country estates in post-socialist tourism landscapes of Northeast Poland. 4 Tourist bubbles in the Alps: sliding from the sublime into picturesque worlds. 5 Iconic architecture or theme park? Seville's cinematographic reinvention for tourism purposes (1914-1930). Part 2: Simulacra 6 (Re)Presenting paradise: the Hawaiian imaginary in Las Vegas. 7 Tourism, simulacra and architectural reconstruction: selling an idealised past. 8 From the Lascaux cave to Lascaux IV: repetition and transformation of a simulacrum. 9 An oriental town patterned upon movies concepts: China City, a tourist simulacrum in Los Angeles (1938-1948). Part 3: Virtualities 10 The city of light in the city of signs: virtuality and tourism at Paris, Las Vegas. 11 To be a S.T.A.L.K.E.R. On architecture, computer games and tourist experience in the Chernobyl Exclusion Zone. 12 Virtualities in the new tourism landscape: the case of the Anne Frank House virtual tour and of the visualizations of the Berlin Wall in the Cold War context. 13 Iconic architecture in tourism: (how) does it work?
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