Bültmann & Gerriets
Children's Virtual Play Worlds
Culture, Learning, and Participation
Verlag: Peter Lang Inc., International Academic Publishers
Reihe: ISSN
Reihe: New Literacies and Digital Epistemologies Nr. 58
E-Book / PDF
Kopierschutz: Adobe DRM


Speicherplatz: 4 MB
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ISBN: 978-1-4539-1069-6
Auflage: 1. Auflage
Erschienen am 01.10.2012
Sprache: Englisch
Umfang: 236 Seiten

Preis: 46,99 €

Biografische Anmerkung
Inhaltsverzeichnis

Anne Burke is an Associate Professor in Literacy Education and Early Learning at Memorial University. She has a PhD from the University of Toronto. She is a multiple Canadian SSHRC grant scholar and maintains a strong research presence in Canadian schools researching new literacies and the role of social media in children's lives. She has authored and co-edited a number of books in the areas of children's literate play lives, new literacies studies, and popular culture. Recent book titles include Play to Learn (2010) and Assessing New Literacies: Perspectives from the Classroom (2009).
Jackie Marsh (BA, PGCE, MEd, PhD) is Professor of Education at the University of Sheffield, UK. Recent publications include Changing Play: Play, Media and Commercial Culture from the 1950s to the Present Day (with Bishop, in press), Handbook of Early Childhood Literacy, 2nd edition (co-edited with Larson, 2012), and Virtual Literacies: Interactive Spaces for Children and Young People (co-edited with Merchant, Gillen and Davies, 2012). She is an editor of the Journal of Early Childhood Literacy.



Contents: Anne Burke/Jackie Marsh: Introduction: The changing landscapes of children's play worlds - Susan Edwards: Post-industrial play: Understanding the relationship between traditional and converged forms of play in the early years - Kaveri Subrahmanyam: Developmental implications for children's virtual worlds - Anne Burke: Stardolls and the virtual playground: How identity construction works in the new digital frontier - Jackie Marsh: Breaking the ice: Play, friendships and online identities in young children's use of virtual worlds - Karen E. Wohlwend/Tolga Kargin: «Cause I know how to get friends - plus they like my dancing»: (L)earning the Nexus of Practice in Club Penguin - Jan Connelly: Virtual clay or virtual play: Identity shaping, consumer building and corporate affiliation versus literacies affordance inside barbiegirls.com - Isabel Pedersen/Jennifer Rowsell: May the force be with you: Harnessing the power of brain-computer games - Stephanie M. Reich/Ksenia A. Korobkova/Rebecca W. Black/Mariya Sumaroka: «Hey! Can you show me how to do this?» Digital games as a mediator of family time - Sara M. Grimes: Digital play structures: Examining the terms of use (and play) found in children's commercial virtual worlds - Eric Meyers/Robert Bittner: Green pixels to green behaviours: Sustainability literacy in virtual worlds for children - Victoria Carrington: An argument for assemblage theory: Integrated spaces, mobility, and polycentricity.


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