Bültmann & Gerriets
Exploratory Vision
The Active Eye
von Michael S. Landy, Misha Pavel, Laurence T. Maloney
Verlag: Springer New York
Reihe: Springer Series in Perception Engineering
Hardcover
ISBN: 978-1-4612-8460-4
Auflage: Softcover reprint of the original 1st ed. 1996
Erschienen am 19.09.2011
Sprache: Englisch
Format: 235 mm [H] x 155 mm [B] x 20 mm [T]
Gewicht: 557 Gramm
Umfang: 368 Seiten

Preis: 106,99 €
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Klappentext
Inhaltsverzeichnis

Advances in sensing, signal processing, and computer technology during the past half century have stimulated numerous attempts to design general-purpose ma­ chines that see. These attempts have met with at best modest success and more typically outright failure. The difficulties encountered in building working com­ puter vision systems based on state-of-the-art techniques came as a surprise. Perhaps the most frustrating aspect of the problem is that machine vision sys­ tems cannot deal with numerous visual tasks that humans perform rapidly and effortlessly. In reaction to this perceived discrepancy in performance, various researchers (notably Marr, 1982) suggested that the design of machine-vision systems should be based on principles drawn from the study of biological systems. This "neuro­ morphic" or "anthropomorphic" approach has proven fruitful: the use of pyramid (multiresolution) image representation methods in image compression is one ex­ ample of a successful application based on principles primarily derived from the study of biological vision systems. It is still the case, however, that the perfor­ of computer vision systems falls far short of that of the natural systems mance they are intended to mimic, suggesting that it is time to look even more closely at the remaining differences between artificial and biological vision systems.



I Active Human Vision.- 1 Moveo Ergo Video: Natural Retinal Image Motion and its Effect on Vision.- 2 Cogito Ergo Moveo: Cognitive Control of Eye Movement.- II Solving Visual Problems.- 3 Robust Computational Vision.- 4 Eye Movements and the Complexity of Visual Processing.- 5 Exploratory Vision: Some Implications for Retinal Sampling and Reconstruction.- 6 Calibration of a Visual System with Receptor Drop-out.- 7 Peripheral Visual Field, Fixation and Direction of Heading.- 8 Local Qualitative Shape from Active Shading.- III Robots that Explore.- 9 The Synthesis of Vision and Action.- 10 A Framework for Information Assimilation.- 11 Task-Oriented Vision.- IV Human and Machine: Telepresence and Virtual Reality.- 12 Active Vision and Virtual Reality.- 13 A Novel Environment for Situated Vision and Behavior.- Author Index.


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