Bültmann & Gerriets
Stargrave: Bold Endeavour
von Mr Joseph A. McCullough
Illustration: Helge C. Balzer
Verlag: Bloomsbury Publishing PLC
Reihe: Stargrave
Taschenbuch
ISBN: 978-1-4728-5620-3
Erschienen am 19.10.2023
Sprache: Englisch
Format: 239 mm [H] x 187 mm [B] x 6 mm [T]
Gewicht: 312 Gramm
Umfang: 96 Seiten

Preis: 26,00 €
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Biografische Anmerkung
Klappentext

Joseph A. McCullough's first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the "Frostgrave Family" of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave) and of the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.



A Stargrave supplement of exploration and adventure, full of strange and wonderful alien worlds, species, and technologies.
Just beyond the rim of what was once 'civilized space' lies the vast, colourful expanse of the Crokoan Nebula. Seeking their fortunes, bold independent crews press deep into this largely unexplored sector. But the Ravaged Galaxy is a dangerous place, and the threats that crews face are not limited to those found on a planet's surface. In fact, more independent crews meet their ends in the dark void of space than are wiped out in gunfights. Black holes, asteroid fields, and even the legendary space kraken can all destroy a ship and its crew. It takes a deft hand on the controls, a sharp eye on navigation, and a bit of wizardry with the engines to fly between the stars.
This supplement for­ Stargrave focuses on the ships that serve as the crews' transports, strategic headquarters, and homes, including new upgrades, a damage system, and rules for crew assignments such as piloting, gunnery, and navigation. New powers, soldiers, technology, and backgrounds for captains and first mates help reinforce crews, while rules for space encounters - dangerous, interesting, and potentially profitable incidents - and five new scenarios bring them face to face with strange alien species and other terrifying dangers in weird and wonderful locations, from unexplored planets to the depths of space.­


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