Extend the range of your Arduino skills, incorporate the new developments in both hardware and software, and understand how the electronic applications function in everyday life. This project-based book extends the Arduino Uno starter kits and increases knowledge of microcontrollers in electronic applications.
Learn how to build complex Arduino projects, break them down into smaller ones, and then enhance them, thereby broadening your understanding of each topic.You'll use the Arduino Uno in a range of applications such as a blinking LED, route mapping with a mobile GPS system, and uploading information to the internet.
You'll also apply the Arduino Uno to sensors, collecting and displaying information, Bluetooth and wireless communications, digital image captures, route tracking with GPS, controlling motors, color and sound, building robots, and internet access. With Arduino Applied, prior knowledge of electronics is not required, as each topic is described and illustrated with examples using the Arduino Uno.
What Yoüll Learn
Set up the Arduino Uno and its programming environment
Understand the application of electronics in every day systems
Build projects with a microcontroller and readily available electronic components
Who This Book Is For
Readers with an Arduino starter-kit and little-to-no programming experience and those interested in "how electronic appliances work."
Neil Cameron was a research scientist in quantitative genetics at Roslin Institute (of "Dolly" the sheep fame) with expertise in data analysis and computer programming. Neil has previously taught at University of Edinburgh and Cornell University. Neil has a deep interest in electronics and "how things work" with a focus on programming an Arduino and its application to a range of comprehensive projects for everyday electronics which has inspired Neil to write this book.
Chapter 1. Introduction.- Chapter 2. Switches.- Chapter 3. Sensors.- Chapter 4. Liquid crystal display.- Chapter 5. Seven segment LED display.- Chapter 6. Four-digit seven-segment display.- Chapter 7. 8x8 dot matrix display.- Chapter 8. Servo and Stepper motors.- Chapter 9. Rotary encoder.- Chapter 10. Infrared sensor.- Chapter 11. Radio frequency identification.- Chapter 12. Data logging to an SD card.- Chapter 13. Screen displays.- Chapter 14. Sensing colours.- Chapter 15. Camera.- Chapter 16. Bluetooth communication.- Chapter 17. Wireless communication.- Chapter 18. Build Arduino.- Chapter 19. Global navigation satellite system.- Chapter 20. Interrupts and timed events.- Chapter 21. Power saving.- Chapter 22. Sound and square waves.- Chapter 23. DC motors.- Chapter 24. Robot wheels.- Chapter 25. WiFi communication.- Appendix.