Eric Gunnerson is a software developer working at Microsoft. He is a past C# Test Lead, C# Program Manager, and member of the C# Language Design Team. He s been a developer for longer than he cares to admit, and has worked on everything from microcontrollers to minicomputers. In his spare time, he enjoys writing about himself in the third person.
Object-Oriented Basics.- The .NET Runtime Environment.- C# Quick Start and C# Development.- Exception Handling.- Classes 101.- Base Classes and Inheritance.- Member Accessibility and Overloading.- Other Class Details.- Structs (Value Types).- Interfaces.- Versioning and Aliases.- Statements and Flow of Execution.- Variable Scoping and Definite Assignment.- Operators and Expressions.- Conversions.- Arrays.- Generics.- Strings.- Properties.- Indexers, Enumerators, and Iterators.- Enumerations.- Attributes.- Delegates and Anonymous Methods.- Events.- User-Defined Conversions.- Operator Overloading.- Nullable Types.- Other Language Details.- Making Friends with the .NET Framework.- System.Array and the Collection Classes.- Threading and Asynchronous Operations.- Execution-Time Code Generation.- Interop.- .NET Framework Overview.- Windows Forms.- DiskDiff: More Sophistication.- Practical DiskDiff.- Deeper into C#.- Defensive Programming.- Tips for Real-World Code.- The Command-Line Compiler.- C# Compared to Other Languages.- C# Resources and the Future.
* Written by a member of the original C# language design team and C# Program Manager; contains the expertise that pro C# programmers want.
* Follows the successful first and second editions; one of the earliest practical books for developers using C# 2.0.
* Introduces developers to critical new language elements introduced in C# 2.0, including generics, iterators, and partial classes.
* Good introduction to C#.