Bültmann & Gerriets
Machine-Created Culture
Essays on the Archaeology of Digital Things and Places
von Andrew Reinhard
Verlag: Berghahn Books
Reihe: Digital Archaeology: Documenting the Anthropocene Nr. 3
E-Book / PDF
Kopierschutz: Adobe DRM


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ISBN: 978-1-80539-572-0
Auflage: 1. Auflage
Erschienen am 01.07.2024
Sprache: Englisch
Umfang: 136 Seiten

Preis: 31,49 €

Klappentext
Biografische Anmerkung

Archaeology can be weird and fun, especially the digital kind. Readers of archaeology, media studies, and game studies are introduced to the wild-and-wooly side of digital archaeology: artifacts, sites, and landscapes contained within-and supporting-interactive digital built environments. Follow your guide, the reluctant digital archaeologist Charlie, to disappear into the weeds of post-landscapes, non-place cultural spaces, persistent digital spaces, software citizenship, machine-created culture, digital drift, technofossils, quantum archaeology, archaeological time, singularities, complexity and retrocausality, noise, and more. These bite-sized chapters offer new ways of interpreting humanity's blossoming digitalia, an archaeology done at the source of creation, use, and abandonment of our electronic selves.



Andrew Reinhard is a Cultural Resource Management (CRM) Project Director for Metcalf Archaeological Consultants and is also a Research Affiliate at the Institute for the Study of the Ancient World (ISAW) at New York University. His first book, Archaeogaming: An Introduction to Archaeology in and of Video Games, was published by Berghahn Books in 2018.


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