1 Geometric fundamentals.- 2 Bézier representation.- 3 Bézier techniques.- 4 Interpolation and approximation.- 5 B-spline representation.- 6 B-spline techniques.- 7 Smooth curves.- 8 Uniform subdivision.- 9 Tensor product surfaces.- 10 Bézier representation of triangular patches.- 11 Bézier techniques for triangular patches.- 12 Interpolation.- 13 Constructing smooth surfaces.- 14 Gk-constructions.- 15 Stationary subdivision for regular nets.- 16 Stationary subdivision for arbitrary nets.- 17 Box splines.- 18 Simplex splines.- 19 Multivariate splines.- References.