Image-Based Virtual Try-On System with Garment
Reshaping and Color Correction.- Constructive Roofs from Solid Building
Primitives.- Isometric Shape Correspondence Based on the Geodesic Structure.- Individual
Theta/Beta Based Algorithm for Neurofeedback Games to Improve Cognitive
Abilities.- Scale-invariant Heat Kernel Mapping for Shape Analysis.- A
Community-Built Virtual Heritage Collection.- Identifying Users from Online
Interactions in Twitter.- Applying Geometric Function on Sensors 3D Gait Data
for Human Identification.- The Influences of Online Gaming on Leadership
Development.- An Efficient Pose-Tolerant Face Recognition Approach.
This, the 26th issue of the Transactions on Computational Science journal, is comprised of ten extended versions of selected papers from the International Conference on Cyberworlds 2014, held in Santander, Spain, in June 2014. The topics covered include areas of virtual reality, games, social networks, haptic modeling, cybersecurity, and applications in education and arts.